Archive for August, 2011

Games I’ve been playing recently

Posted in Currently Playing on August 26, 2011 by Laynix

I thought I’d make a post about some games I’ve been playing recently, although none of them are new, and they’re all on PS3.

I finally got around to getting the platinum trophy in Borderlands. I have finished the first play through a long time ago, but I had a couple trophies to get to actually unlock the platinum trophy. I finished it up and was reminded about how great of a game Borderlands is. Now to finish up the remaining DLCs I have yet to play.

I’ve gone back to playing Wipeout HD because I really would like to get the platinum some day, even though I know it’s extremely difficult. I need to practice if I’m ever going to get it. I’ve been playing it online and working towards completing the expansion. I was somewhat surprised to find that there are still quite a few people playing Wipeout HD online.

Another racing game I’ve been playing is Dirt 3. I’ve finished up everything in single player with only online left. Online is a lot of fun since there are a lot of different game modes, and Dirt 3 is a great racing game. It’s going to take me quite a while to get the online rank needed to get the platinum. I’m going to hold off buying the DLC until it all goes on sale as a bundle. I think it’s weird that they released each of the DLC as different pre-order bonuses at different stores.

I’ve been playing a lot of Battlefield 1943 and Battlefield Bad Company. They’re great online and I need to sink a hell of a lot of time into Bad Company before I can even think about getting the platinum. EA has a tendency to shut down their servers but there are still a lot of people playing Bad Company that I don’t expect it will be shut down any time soon.

Mercenaries 2, on the other hand, is likely going to be shut down very soon. There is no longer a server running for the 360 and it’s been a while since it was shut off, so I expect the PS3 server won’t be up long. I want to get this platinum before that happens.

Two other games that will have their servers shut down soon (Oct. 10) are NHL 10 and Madden 10. Brock wants to get the platinums for both since they’re both on his trophy list (they’re been in his system at some point) so I think I’ll help out. They’re both only $4.99 used at GameStop, so it’s not a big investment. The online trophies don’t take very long for either game either. The strange thing is I looked at 5 different GameStops and couldn’t find a single Madden 10. They didn’t even have new copies, although, at $24.99 there’s no way I would buy it new. Another game I have been looking for recently is Hyperdimension Neptunia. I was at a GameStop that sold their last copy earlier that day. It’s up to close to $150 online now so it looks like I missed out. Oh well, maybe I’ll find it used some day.

Anyway, back to trudging through buggy Mercs 2.

Space Marine Demo and Resistance 3 MP Beta

Posted in Initial Impressions, News on August 25, 2011 by Matt

Last night and today, I had the chance to try out both the Space Marine demo and the Resistance 3 MP Beta. Both are very entertaining.

The Space Marine demo is solid. I played it for about 20 minutes before I had to get off my PS3 and in that time, I realized that this game is definitely worth a day-one purchase. The control layout is a bit different than I am used to, but the third-person action is top notch. Carving up green skins was a lot of fun, and trying out a few of the different weapons offered was interesting as well. The sniper rifle was my favourite, but you also get a bolt pistol, a bolter and a mine layer. The mines are remote detonated, so you can stick them to things and watch the Orks fly. Space Marine comes out on September 6, so try the demo and check it out.

The Resistance 3 MP beta became available this week, and definitely has me pumped for a full game and I’ve only played 4 rounds so far. The maps seem to be the perfect size, and the size limitations are actually a welcome thing. It does actually make it a bit more personal, and it’s not as frantic, for the most part. If you are a Playstation Plus member, get in on this beta. It’s quite fun.

Today’s Purchase: Deus Ex: Human Revolution Augmented Edition (PS3)

Posted in In The Mail/Purchased Items, Initial Impressions, New Releases on August 23, 2011 by Matt

Today I went and picked up my pre-ordered copy of Dues Ex: Human Revolution and I had a chance to sit and play it for a bit.

The game has a lot of different elements to it, and it’s true that there are many approaches to each situation. I used the first mission to test out these different approaches. Sneaking, hacking, using the environment, and just guns blazing. The option to go through the game using non-lethal force will definitely be a challenge for my second play-through of the game. For now, I’m just feeling things out and doing what I feel is best or most awesome at the time. I’m loving this game so far, and will be playing through it entirely once I am finished El Shaddai.

I have also included a video of the gutting of the Augmented Edition below.

Aliens: Colonial Marines Debut Trailer. Watch It!

Posted in News on August 23, 2011 by Matt

Check out the video in the article found here.

This game is taking place right after the events of Aliens (the second movie in the series). It looks a bit intense, and I’m very happy that this game will actually be released. Alien vs Predator was an alright game, but I have a feeling this game will be better. Especially with 4-player co-op.

Infamous 2 Review

Posted in Reviews on August 23, 2011 by Matt

Infamous 2 sees the hero (or villain) from Empire City, Cole MacGrath, return to fight “The Beast” in Infamous 2. It’s an open-world super hero game, and I’m sure everyone knows what it is or has tried, at the very least, the demo. This game was completed 100% (Platinum). A play-through of the game takes roughly 10-12 hours, depending on whether or not you complete all of the side quests or not.

What was done well? What did I enjoy the most? Graphics, Sound, Controls, Story, Variety of Powers, User-Made Content and Mission Creator

The graphics are an improvement over the first game. Facial expressions were done fairly well, and movements are smooth. Each power’s effects are highlighted very well with lighting effects (especially the electrical powers). The only parts where the graphics could have been a tiny bit better is during use of ice powers or while fighting ice-based enemies. The ice, in some instances, is all pixelated and jagged. It’s a minor gripe when everything else looks fantastic.

The sound effects in the game are great. From gun fire to explosions, and the sounds your electrical powers make. It all sounds great and at no point was I bothered by any horrible sounds (other than Nix being annoying).

The controls are very tight in this game. Once you’re used to moving around and get familiar with the layout, you’re set. There’s even a quick access menu for switching up powers. Sometimes the cover system can suck, but I rarely used cover (even on hard difficulty).

The game’s story takes place a little bit after the end of the first game. You’ve got word from Dr Wolfe that he can help you defeat “The Beast” when it finally arrives. Well, it was a little too late, as “The Beast” shows up to crash the party early. After fighting, Cole is over-powered and injured. Zeke, Kuo (an agent from the agency originally sent to hunt down Cole) and Cole run off to New Merais to recover and meet up with Wolfe and the story goes from there.

Depending on whether you decide to be good or evil (Kuo or Nix), there are certain side quests and story elements that are unique to each side. Each ending is, obviously, completely different. I enjoyed the good ending better, but the evil ending was a bit more involved. Cole and Zeke (best friend) scenes are the best, as the women are just sort of…annoying sometimes, since they usually bitch and wine at you unless they get what they want.

There is also a villain in the game named Bertrand. He’s more than meets the eye, and that’s all I can say. He’s taking advantage of the people in New Merais and his militia are evil bastards. He kind of reminds me a Dennis Hopper a little bit, and very religious. You’ll have to play the game to understand his motives.

The missions really string the story together well, and it’s all gradual, yet progresses smoothly and rather fast. The game isn’t very long, but then again, you have to play through twice to see it from both sides. Both endings are worth seeing, so get ready for roughly 20-25 hours of gameplay.

The number of powers in the game has increased since the first game. You get to use non-electrical powers after a certain point as well, depending on what side you’re on (good or evil). After finishing the game a second time, you can unlock any powers you like. So whether you’re good or evil, you’ll get almost all of the powers to fool around with post-game.

Some powers are good only for specific things, but most are entertaining. My favourite power in this game is the kinectic power to pick up objects (cars) and chuck them around. It’s a lot of fun, especially when fighting helicopters. Hitting a helicopter with a car is very satisfying.

And finally, if you run out of missions to do, you always have all of the user-generated content, and you can also create your own missions. Some of the missions online help you find blast shards (but you really just need to get the blast shard sense power for that), some missions are very well done and well scripted. After playing around 40 user made missions, I’m happy to say most are at least okay.

I tried making my own, but I ended up not doing it. I just messed around with the mission creator tools, and it seems easy enough to use. If you have a creative itch, then this will definitely be worth checking out.

What could have been better? What did I dislike? Bugs and Glitches, Cover System, Path Finding While Climbing, Nix

While playing through the game, and nearing the end for a second time, the camera glitched very badly on me. It moved away from me and out of view. I couldn’t see where I was going or what I was doing. The only way to see where I was going was to use aim button (R1), and then I have to climb blindly. This was not fun.

There were some other bugs I found during climbing, and it would sometimes result in me getting stuck. Luckily the game auto-saves and you just start off somewhere else.

The cover system is something a rarely used. Sometimes, if I was in the open, and found something to hide behind, I could duck to heal for a second, but that’s it. I found it useless otherwise. Enemies seem to flank you, or if you’re fighting mutants, they’ll run up to you anyway. Or tunnel up, depending on what enemy it is. Most of the time, I would just dodge, or run away a bit. Ambushing enemies is the best for success.

The path finding during climbing was sometimes a dick to me. I’d be gliding in for a landing, only to have Cole randomly grab the wrong thing. They should assign a button that, while held down, will negate the path finding in the game and allow you to ignore grabs. Just a though.

And lastly, Nix’s dialogue was very annoying. I understand that her background and story are why she is the way she is, but I just never wanted to pay attention to her or hear what she had to say. She was the chaos in the game, compared to Kuo being order. Too bad chaos couldn’t have been more likeable.


The game was a lot of fun, and the bugs and glitches can be forgiven, considering they were very rare. As I mentioned above, I did get the platinum trophy for this game, and I enjoyed getting it. It’s not a hard platinum, but it does take a little time. After the game is over, you always have user-made missions and a mission creator to fiddle with. It’s definitely worth a purchase, especially if you liked the first game.

Purchase For Monday, August 22, 2011: Warhammer 40,000: Kill Team (PSN)

Posted in In The Mail/Purchased Items, Initial Impressions on August 22, 2011 by Matt

Early this morning (last night), I decided to get Kill Team and it’s actually pretty fun. I am playing through the game as a Salamander Librarian first. Nothing like carving through green-skins with my power sword and bolt pistol and taking down waves with my psychic blast wave. It’s a twin-stick shooter, with a decent customization system for each playable character. You can unlock perks with the use of weapons and maneuvers. There are power-ups that give you rapid fire, or double fire, health regeneration, invulnerability, and what have you.

I’m looking forward to playing through some missions with a friend. The game is totally worth it for $9.99 and it unlocks an item in the upcoming game “Space Marine”, which is a cool bonus. There will be a review at some point in the future for this game. I just need time to finish up some other ones first. That and Deus Ex comes out tomorrow…

Xander Davis Raises Some Good Points

Posted in News on August 22, 2011 by Matt

And I agree with him 100%. He hit it all right on the nose, and he now has me as a fan.

The use of motion controls is something that, at first, seemed really cool. In the end though, I really just want to hold a controller or use my mouse and keyboard. When I come home and play video games, it’s not to jump around, or wave my arms in the air, or hold out a motion controller and have my arm cramp up. I want to lay down on my couch and relax. My Wii gets little to no use anymore. The only games I use my Move for are Time Crisis on occasion and No More Heroes: Heroes’ Paradise. Depending on how well they use the Move with Resistance 3, I may try it out with that. Games are supposed to be a leisure activity that you can do and just relax, in my opinion. When I want a workout I go to the gym. Kinect will never have a use in my home, especially with it’s line-up of games and need for space. Even with shooters coming out for it, I don’t want to stand there and do weird hand signs to play it. It’s a fun idea, but just not for me.

Video provided by Kotaku.