BlazBlue (PS3), Devil Survivor(DS) , and Prince of Persia(PS3)


Well, I’ve had a chance to play all of these now, and I think it’s time I posted something about them.

BlazBlue: Well, this game is likely my favourite fighting game now. I don’t have any complaints so far. The graphics are gorgeous, and the sound is spot on. The music is nice, with it being primarily metal. I have beaten the arcade mode a couple of times on normal with Ragna The Bloodedge and Noel Vermillion (she is likely my favourite). Each time you finish arcade mode with a character, you unlock a new move for them to use (which is a finishing move from what I have noticed so far). I haven’t touched Story Mode since the last time I talked about the game. I use Training Mode quite a bit, just to keep refreshing myself. I don’t like button mashing. I like to have an idea of what I am going to actually perform next. That and certain moves require a prerequisite of energy build up, or for the opponent to be at a certain level of health. It’s just good to know this stuff. I’d highly recommend this game to anyone who is a fan of the Guilty Gear games, or Street Fighter. Once I have completed all of the Story Mode and unlocking stuff in Arcade Mode, I will do a full review. Here is a post I found about the characters in the game. Take a peek.

Devil Survivor: I have been playing this at work, and it has definitely taken my attention away from Final Fantasy Crisis Core. The game is a tactical RPG, in that you move around a grid. You then attack an opponent and enter into a short period of turn based combat. You also team up with demons in the game. There is a demon auction where you can buy new demons. Each character you have can be paired with 2 demons at a time. The game is a lot of dialogue and you move your characters from place to place on a map. Depending on what you are currently doing, each location will show whether there is something to do at that location or not. There is a clock in the game, and certain actions take up time. This is important due to the fact that you receive e-mails about the future via your COMPs(they look like a DS) which you receive at the beginning of the game. Your one friend that set you up with these special COMPs is missing, and so far I have just been looking for him. The basic plot of the game is that there’s going to be a demon apocalypse and it’s up to you and your friends to survive it. The friend that is missing is the one that knows what’s going on, thus why you are trying to find him. Or at least you suspect that he knows what is going on.

Anyway, I am not going to go into it too much. I am enjoying the game quite a bit. More on this as I play it.

Prince of Persia: I’ve invested maybe an hour and a half into this game, and it’s been pretty fun. It’s not what I expected, considering the other Prince of Persia games. There’s no stopping time, and not as much combat. It’s pretty much all jumping puzzles, collecting light seeds, and then fighting the occasional enemies one-on-one. The basic plot of the game is that you (name of main character unknown) are wandering the desert looking for your lost donkey. The main character reminds me of the main character in Uncharted. I think it’s the voice. You run into a girl who is running away from Persian guards. Her name is Elika and she is a princess. She has magical powers and has escaped from her palace to try and stop the release of an ancient evil known as Ahriman. Both of you find yourself at a temple, and the king shows up. The evil gets released, and now it’s up to you and Elika to seal it back into it’s prison. As far as graphics are concerned, it’s got a slight cell shaded quality to it. The colours are nice and vibrant, and the motions are generally pretty smooth. Lighting effects are great as well. Sound and music are pretty well done. No real complaints. I just like more action oriented games. More combat would be nice. It is still a fun game though.

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