Archive for July, 2009

Red Faction: Guerrilla (PS3) Completed

Posted in Reviews on July 29, 2009 by Matt

Yes, I finally finished this game. I haven’t completed all of the guerrilla missions yet, but I will likely come back to it. I completed the single player campaign once on normal difficulty. I did start it on hard, but I decided that I didn’t want to throw my controller through my television. Anyway, here are my thoughts on the game in my typical review template.

Graphics: The graphics in this game are pretty good, but nothing absolutely amazing. Lighting and shadows were on par with what people should expect. The actual goods are in the physics and the fact that every building in the game can be destroyed. It is a wonderful thing. Any glitches or bugs in the graphics are minor at worst. My eyes were satisfied.

Sound: The sound in the game was on par, and I had no complaints. The explosions in surround sound were nice and clear. People talking or screaming for their lives were present and satisfying (well, the screams were). I enjoyed the musical score for the game as well. What else can I say? My ears were satisfied as well.

Controls: The only thing I didn’t like about the default controls was having to hold down crouch to stay crouched, but there’s an option to make it a toggle instead. After switching this, I really had no issues with the game’s control.

Difficulty: The difficulty in the game was balanced for the most part. Some missions were a pain in the ass, but only a couple of them. You just needed to make sure you had the best weapon for the job. I played through on normal difficulty, and it was enough of a challenge to keep my from being bored, but not frustrating enough to make my throw my controller. I had played for the first hour on hard, but I really just wanted to enjoy the destruction and there’s no trophy for playing it through on hard anyway. No point. If you are looking for a challenge, by all means, try hard. When you finish the game, you unlock insane difficulty. Have not tried that yet.

Innovation: Well, the Red Faction series built itself on the fact that you could destroy almost the entire environment around you. It succeeds for the most part in this installment in the series as well. You cannot destroy the rock or ground or anything, but not really going to nit pick too much here. Destroying buildings and watching them fall is satisfying enough. Otherwise, there’s really not a lot of new stuff here. It’s like GTA on mars. There are a lot of vehicles to acquire, some interesting weapons to purchase or pick up, and a shit load of missions to do. Most side missions are repeat missions with the same objectives, but they tend to vary in difficulty at least. The weapons, as I mentioned, are a bit interesting. The one weapon shoots electricity out and fries multiple enemies at once, and another shoots a high velocity saw blade at enemies. You also carry around a power hammer all the time, so that is fun. Anyway, it’s really just what you’d expect from a Red Faction game, with GTA elements.

Story: Well, you’re on Mars. You are a penal colonist. You arrive and meet up with your brother. The Red Faction is rising up to fight the fascist oppressors of Mars, The EDF. Your brother lays hints down that something needs to be done to stop the EDF and that the Red Faction are the good guys. You are found collecting salvage and the EDF kills your brother. You return home, the EDF is rummaging your shit, and then they decide that you are not friendly and attempt to kill you. They are ambushed by the Red Faction, and you beat the fuck out of some of them with your hammer. You are not part of the Red Faction. Now rock that shit, and let’s take back Mars! YES!

The story was what you’d expect really. Nothing too fancy, but still decent. You can take it or leave it. There’s nothing forcing you to follow the story too closely. There’s a lot to do on Mars if you don’t feel like following the story. Eventually you need to do the primary missions to unlock the next area. Just enjoy beating the snot out of EDF troops and destroying everything.

Replay: Well, as I mentioned before, when you finish the game you unlock Insane difficulty. There is also a few other modes of play that are interesting. Wrecking Crew is there for you and friends to see who can destroy the most shit in a set amount of time. It is satisfying for quick sessions of just pure enjoyment. Multi-player I hear is a lot of fun, but I haven’t played it yet. I am going to assume there’s quite a bit to be done there, since there are so many trophies for the multi-player aspect. I’ll likely finish up all of the guerrilla missions and upgrade my weapons to max, then do wrecking crew for a while, and hopefully get over to Laynix’s place to do some online action. I’d say there’s a future for me and this game yet.

There you have it. It was fun, it offered me some good stress relief, and there’s still stuff left to do with this game. I’d advise anyone who hasn’t played it to, at the very least, rent the game. I highly recommend it.

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BlazBlue (PS3), Devil Survivor(DS) , and Prince of Persia(PS3)

Posted in Initial Impressions on July 27, 2009 by Matt

Well, I’ve had a chance to play all of these now, and I think it’s time I posted something about them.

BlazBlue: Well, this game is likely my favourite fighting game now. I don’t have any complaints so far. The graphics are gorgeous, and the sound is spot on. The music is nice, with it being primarily metal. I have beaten the arcade mode a couple of times on normal with Ragna The Bloodedge and Noel Vermillion (she is likely my favourite). Each time you finish arcade mode with a character, you unlock a new move for them to use (which is a finishing move from what I have noticed so far). I haven’t touched Story Mode since the last time I talked about the game. I use Training Mode quite a bit, just to keep refreshing myself. I don’t like button mashing. I like to have an idea of what I am going to actually perform next. That and certain moves require a prerequisite of energy build up, or for the opponent to be at a certain level of health. It’s just good to know this stuff. I’d highly recommend this game to anyone who is a fan of the Guilty Gear games, or Street Fighter. Once I have completed all of the Story Mode and unlocking stuff in Arcade Mode, I will do a full review. Here is a post I found about the characters in the game. Take a peek.

Devil Survivor: I have been playing this at work, and it has definitely taken my attention away from Final Fantasy Crisis Core. The game is a tactical RPG, in that you move around a grid. You then attack an opponent and enter into a short period of turn based combat. You also team up with demons in the game. There is a demon auction where you can buy new demons. Each character you have can be paired with 2 demons at a time. The game is a lot of dialogue and you move your characters from place to place on a map. Depending on what you are currently doing, each location will show whether there is something to do at that location or not. There is a clock in the game, and certain actions take up time. This is important due to the fact that you receive e-mails about the future via your COMPs(they look like a DS) which you receive at the beginning of the game. Your one friend that set you up with these special COMPs is missing, and so far I have just been looking for him. The basic plot of the game is that there’s going to be a demon apocalypse and it’s up to you and your friends to survive it. The friend that is missing is the one that knows what’s going on, thus why you are trying to find him. Or at least you suspect that he knows what is going on.

Anyway, I am not going to go into it too much. I am enjoying the game quite a bit. More on this as I play it.

Prince of Persia: I’ve invested maybe an hour and a half into this game, and it’s been pretty fun. It’s not what I expected, considering the other Prince of Persia games. There’s no stopping time, and not as much combat. It’s pretty much all jumping puzzles, collecting light seeds, and then fighting the occasional enemies one-on-one. The basic plot of the game is that you (name of main character unknown) are wandering the desert looking for your lost donkey. The main character reminds me of the main character in Uncharted. I think it’s the voice. You run into a girl who is running away from Persian guards. Her name is Elika and she is a princess. She has magical powers and has escaped from her palace to try and stop the release of an ancient evil known as Ahriman. Both of you find yourself at a temple, and the king shows up. The evil gets released, and now it’s up to you and Elika to seal it back into it’s prison. As far as graphics are concerned, it’s got a slight cell shaded quality to it. The colours are nice and vibrant, and the motions are generally pretty smooth. Lighting effects are great as well. Sound and music are pretty well done. No real complaints. I just like more action oriented games. More combat would be nice. It is still a fun game though.

Mail For July 23, 2009

Posted in In The Mail/Purchased Items on July 23, 2009 by Matt

Both of the items that I purchased off of E-Bay arrived today. I am pleased.


Devil Summoner for the Playstation 2 is a game I’ve been meaning to get. I have Devil Summoner 2 already, and had to have this game after I bought the other one. As you can see, this one is still sealed. It cost me about the same amount as the game cost when it was brand new (since it actually is BRAND NEW). I am not sure when I will play either of the Devil Summoner games, but I’ll let you know.


Devil Survivor for the DS is another Atlus game. It’s had some pretty good reviews on Metacritic, so I decided to get a copy. It came brand new and the game works fine.

Purchase Made July 19, 2009

Posted in In The Mail/Purchased Items, Initial Impressions on July 19, 2009 by Matt

Okay, yes, I know I said I wouldn’t be buying anymore games until September. Well, that begins now. I saw Prince of Persia for $30 today at Block Buster, essentially brand new. I decided to pick it up. I had originally wanted to buy it when it was new, but I held off.


The game is pretty good so far. I played it for about an hour and am enjoying it. You cannot die in this game. I thought that this feature may be a bad thing, but it ends up it’s not really a big deal. The controls feel a bit stiff at first, and I am still getting used to them. The graphics are really pretty and movement is smooth. The sound is clear and on cue. Dialogue and voice acting is well done. I really don’t have any complaints at this time. The game doesn’t really center around combat too much yet. Just jumping and figuring out how to get where you’re going. The combat is alright. Nothing overly special. I’ll talk more on this game when I get around to playing through it. I still need to finish Red Faction: Guerrilla.

My Gaming Progress.

Posted in Currently Playing on July 18, 2009 by Matt

I’ve been fairly busy with other stuff lately, rather than playing games, and haven’t really been posting on a regular basis. Between work, working out and sleep, gaming has been knocked down to 1-3 hours a day, as apposed to the usual 2-6. That is TERRIBLE!

Anyway, I’ve been playing Red Faction: Guerrilla primarily. It has been treating me rather well, and I am enjoying destroying everything in my path. I am currently trying to destroy all of the EDF target structures in the Badlands and Oasis. I have succeeded in knocking down the EDF control to 0 in both sectors. I just accomplished 50 guerrilla missions, and am close to having done 1 billion in damage. I’ll liberate Badlands and Oasis once I am finished all missions and have destroyed all target structures.

Otherwise, I have put a couple of hours of time into playing BlazBlue. If you are going to get a fighting game, then you need to buy this. There are only 12 characters, but each one is so much different from the others that you don’t really need anymore than this. Otherwise you’d be spending a century learning how to use them all. I went through the training and tried out each character to see how they all felt. I still haven’t really decided which character is my favourite yet. I started the story mode with Ragna. You can play through as 10 of the characters in story mode. Each one with their own story. It adds some nice depth to each character. I really enjoy it. Just need to develop my arcade fighter callus on my thumb. I hate blisters!

Still pecking away at Final Fantasy Crisis Core. Really nothing new to tell about here.

Those are the games I have been playing lately. I’ll post more about each one as I complete them. I don’t see myself buying anymore games until September. There are a few games still coming in from E-Bay, so that will hold me over.

Mail For July 16, 2009

Posted in In The Mail/Purchased Items, New Releases on July 16, 2009 by Matt

Today I finally received BlazBlue: Calamity Trigger Limited Edition for the Playstation 3. I gave up on EB Games, since they told me I couldn’t get the limited edition. I still need to go down there and get my money back. Likely should do that before July 29th. I haven’t tried the game yet, since I have been busy all day. Expect a post about the game sometime soon. I paid practically double the price for this copy.


I originally received a copy on Monday, but the seller had accidentally sent me a copy for the 360. I messaged him, and I am glad that this person actually gave a shit about customer service. I sent it back, and the seller got the Playstation 3 version back from where ever it got sent, and he shipped it to me. He paid for the return shipping and everything was resolved quickly. I really appreciate that. The E-Bay seller is future.legend, and I will likely buy from them again. *thumbs up*

Hello Maxim.

Posted in News on July 16, 2009 by Matt

A long time ago, I had an Electronic Gaming Monthly (EGM) subscription. Since EGM went under and has recently been resurrected, as noted in this post, they have been replacing former EGM subscriber’s mail boxes with Maxims to hold them over. I thought I had avoided this somehow. I was wrong. Yesterday I receive my first issue of Maxim. I guess I won’t complain. There are pretty women inside…*shrugs*. I’ll just browse it…see what it’s about…sometime…